- Bookmark
- Share
- CaseIQ
Ramesh Sippy And Etc. v. State Of Maharashtra .
Judgment Summary — Dharmadhikari, J.
Factual and Procedural Background
This judgment disposes of several writ petitions heard together because they raised common questions of law and fact. The petitioners are proprietors of video game parlours in Bombay and Sangli. Their parlours operate a variety of mechanical, electro-mechanical and electronic gaming machines, introduced beginning in 1980. Petitioners allege that revenues from such machines have declined over time and vary substantially depending on factors such as locality, type and condition of the machine, availability of electricity, repair and spare parts, and the denomination of coins required to operate the machine.
On these grounds the petitioners challenged certain provisions of the Bombay Entertainment Duty Act, 1923, as amended by Act No. 7 of 1987, arguing (inter alia) that the amendment imposes a duty on the machine (equipment) rather than on the act of entertainment, rendering the levy ultra vires and violative of constitutional provisions including Article 14. The respondents defended the amended statutory scheme and the lump-sum per-machine levy. The Court heard argument and rendered the judgment summarized below.
Legal Issues Presented
- Whether video games (video shows / video game parlours) are exigible to tax under Section 3 of the Bombay Entertainment Duty Act, 1923 (as amended).
- Whether the impugned amendment that levies a lump-sum duty per machine effects a tax on the machine (i.e., equipment/ownership) rather than on the act of entertainment and is therefore ultra vires or outside legislative competence.
- Whether a lump-sum or consolidated duty (per machine per month) is constitutionally permissible and whether it is a notional or hypothetical tax lacking nexus with the act of entertainment.
- Whether the area-wise classification (different lump sums for Greater Bombay and other areas) is arbitrary or violative of Article 14 of the Constitution.
- Whether the statutory provisions allowing remission or refund for machines that remained inoperative (Section 4C) affect the character and validity of the levy.
Arguments of the Parties
Petitioners' Arguments (as presented in the opinion)
- The tax imposed by the amendment is on the machine (equipment) itself and not on the act of entertainment; therefore it is outside the proper scope of an entertainment duty and may be ultra vires.
- If the tax is a levy on the business or calling of entertainment it would fall under Entry No. 60 of List II of the Seventh Schedule and be affected by Article 276; if it is a tax on equipment it is not covered by Entry No. 62 of List II and hence beyond competence.
- The lump-sum duty is hypothetical or notional because it does not vary with actual use; it is payable even where a machine is usable but in fact not used.
- The classification is discriminatory: machines that yield different revenues (by make, locality, denomination, etc.) are treated equally for taxation and that violates Article 14.
- Relied on precedent (Western India Theatres Ltd.) for the proposition that the tax must attach to every show/instance of entertainment and cannot simply depend on the capacity of equipment.
Respondents' Arguments (as presented in the opinion)
- Video game shows are exigible to tax under Section 3 of the Act; the respondents relied strongly on the Supreme Court decision in Geeta Enterprises v. State of U.P. (AIR 1983 SC 1098) to establish this proposition.
- The lump-sum per-machine levy is based on the entertainment received by patrons and is a practical, reasonable method of taxation given the wide variations among parlours; it reflects average takings and collection practicability.
- Area-wise classification (higher rate for Greater Bombay) is permissible because takings in Bombay are larger; classification is rational because Bombay parlours earn more than parlours elsewhere.
- The objections that the tax applies when a machine is not used are met by Section 4C which provides for remission or refund where a machine remains inoperative and unproductive.
- Relied on several precedents (including Avinder Singh, State of Karnataka v. Hansa Corpn, Ahmedabad Manufacturing & Calico Printing Co. Ltd. v. Municipal Corporation) to support the legislature's latitude in choosing pragmatic tax measures including lump-sum or consolidated modes of taxation.
Table of Precedents Cited
| Precedent | Rule or Principle Cited For | Application by the Court |
|---|---|---|
| Geeta Enterprises v. State of Uttar Pradesh, AIR 1983 SC 1098 | Held that video shows/games fall within the wide statutory meaning of "entertainment" and are exigible to entertainment duty under the statute. | The Court treated this decision as dispositive that video games are exigible to tax and relied on the headnote reasoning to conclude that payment for use of video machines constitutes payment for admission to entertainment. |
| Western India Theatres Ltd. v. Cantonment Board, Poona, AIR 1959 SC 582 | Supports the proposition that the tax imposed is on every show/instance of entertainment — i.e., where there is no show there is no tax. | Petitioners relied on this case to argue the tax must depend on actual shows; the Court considered the reliance but rejected the contention that the lump-sum levy operates as a tax on the machine rather than on the act of entertainment. |
| Ramesh Waman Toke v. State of Maharashtra, AIR 1984 Bom 345 | Discussed amendment but Division Bench noted it had not considered owners of video game entertainments; reference used to show the case did not decide the video-game taxation issue. | The Court observed that the Division Bench in that case did not consider the question of taxation of video games and therefore that case did not decide the present issue. |
| Avinder Singh v. State of Punjab, AIR 1979 SC 321 | Supports broad legislative discretion in tax classification and that courts should allow latitude in fiscal matters. | The Court invoked this principle to emphasize that micro-classification is not required and fiscal measures merit wide deference to the legislature. |
| Income-tax Officer v. N. Takin Roy, AIR 1976 SC 670 | Cited by respondents among authorities supporting tax-law principles relied upon in argument (general tax jurisprudence). | Cited by respondents in support of the contention that lump-sum or consolidated taxation may be permissible; the Court listed it among precedents bearing on legislative discretion in taxation. |
| State of Karnataka v. Hansa Corpn, AIR 1981 SC 463 | Affirms the legislature's wide power to classify for taxation and the permissibility of selecting districts, objects, persons or methods for taxation if done reasonably. | The Court applied this principle to uphold area-wise classification and the legislature's selection of a flat-rate mechanism for video game parlours. |
| Ahmedabad Manufacturing and Calico Printing Co. Ltd. v. Municipal Corporation, AIR 1988 Bom 384 | Cited by respondents as an instance of acceptance that lump-sum/consolidated sums can form the basis of taxation. | The Court noted the respondents' reliance on this decision in support of the contention that lump-sum taxation is lawful and has been accepted in other contexts. |
| State of Maharashtra v. Madhukar Balkrishna Badiya, AIR 1988 SC 2062 | Explains the standard for Article 14 challenges: classification is invalid only if it rests on wholly irrelevant grounds and courts may conceive a state of facts to justify classification; tax laws get deference due to local needs. | The Court applied this standard to find the area-wise classification rational and not violative of Article 14. |
| Rajab Mahal Co-op. Housing Society v. State of Maharashtra, AIR 1980 Bom 358 | Listed among authorities placed before the Court by petitioners (context: taxation/constitutional challenge). | The opinion records that petitioners relied upon this decision; the Court did not identify a distinct novel rule from it beyond its citation in petitioners' submissions. |
Court's Reasoning and Analysis
The Court's analysis proceeded through several linked steps:
- Accepting the Supreme Court's holding in Geeta Enterprises, the Court concluded that video games constitute "entertainment" within the wide statutory meaning and therefore are exigible to entertainment duty under Section 3 of the Act. The headnote of Geeta Enterprises was quoted and treated as sufficient to establish that payment to use a video machine is payment for admission to entertainment.
- The statutory definitions and provisions were examined: Section 2(k) defines "video games parlour"; Section 3(1A) prescribes lump-sum monthly rates per machine (Rs. 500 per machine per month for Greater Bombay and Rs. 250 per machine per month for specified other areas); Section 4C provides for remission or refund where a machine remained inoperative and unproductive, subject to notice requirements and onus of proof.
- The Court addressed the petitioners' central contention that the levy is on the machine (an equipment tax) and therefore ultra vires. The Court found this contention unpersuasive: in ordinary circumstances a machine installed in a parlour may safely be inferred to be used as a source of entertainment and therefore the incidence of the tax is on the act of entertainment rather than on mere ownership. The choice of machine as a convenient basis for calculation does not transform the tax into one on the machine itself.
- Regarding the assertion that a lump-sum tax is hypothetical because payable even when machines are unused, the Court pointed to Section 4C which provides for remission or refund for machines that are inoperative or unproductive, thereby rebutting the contention that the levy is necessarily notional.
- On the question of classification and Article 14, the Court applied the standard articulated in State of Maharashtra v. Madhukar Badiya: classification will be struck down only if based on wholly irrelevant grounds and courts may conceive of facts to justify a statutory classification. The Court found area-wise classification to have a rational basis — Greater Bombay parlours have higher takings — and observed that micro-classification within a metropolitan area was neither practicable nor required.
- The Court emphasized that legislatures enjoy broad discretion in tax matters (citing Hansa Corpn and Avinder Singh), especially in choosing pragmatic and administrable measures such as flat rates, where precise mathematical accuracy is impossible and collection practicability matters. The Court concluded that the impugned lump-sum levy reflected a permissible legislative choice guided by average takings and collection feasibility.
Holding and Implications
DISPOSED OF / Rule discharged.
Holding (core ruling): The writ petitions were dismissed — the Court discharged Rule in all writ petitions and made no order as to costs. The Court upheld the validity of the impugned provisions of the Bombay Entertainment Duty Act, 1923, as amended, to the extent challenged in these petitions.
Implications (consequences of the decision):
- The Court treated video games as exigible to entertainment duty under the Act, relying on Geeta Enterprises.
- The lump-sum per-machine levy under Section 3(1A) is not invalidated on the ground that it is a tax on the machine itself; the Court held that incidence is on the act of entertainment and that use of machines as a basis of calculation is a permissible legislative expedient.
- Section 4C's provision for remission/refund for inoperative or unproductive machines was held to address the petitioners' concern that the levy would apply even when machines were not used.
- The area-wise classification (higher rate for Greater Bombay) was held to be rational and not violative of Article 14, given differences in takings between Bombay and other areas.
- The Court applied established principles granting deference to legislative classification and pragmatism in fiscal measures and relied on existing precedents rather than creating new legal principles in this judgment.
Rule discharged.
Dharmadhikari, J.:— As all these writ petitions involve common questions of law and fact they were heard together and are being disposed of by this common judgment.
2. The petitioners are proprietors of video game parlours at Bombay and Sangli. The said parlours have number of mechanical, electro-mechanical and electronic games. It is the case of petitioners that video games were introduced for the first time in the year 1980. At that time the said games were a great novelty and attracted considerable public interest, as a consequence of which the takings from operation of the said machines were quite higher. However, thereafter public interest in the said games has declined sharply, with a corresponding marked decline in the profits. It is then contended by them that the actual taking in the case of a particular shop and for a particular machine would vary greatly, depending upon the number of factors such as, the area or locality in which the games parlour is located, whether the machine in question is a new one or an obsolete one, whether the machine is in perfect operational order on all working days or not and also whether the sypply of electric power is regularly available on all working days. A shop in a busy locality would have takings on higher level than a shop located in a small mofussil town. The working of the machine also depends upon the repair facilities and availability of necessary spare parts etc. Some machines, such as, foot ball machines which are purely mechanical, can be operated on a coin of only 25 paise. On the other hand flipper pin ball machines which are electromechanical can be operated on a coin of 50 paise. Similarly wall machines which are also electro-mechanical machines can be operated on a coin of 50 paise. As against these, electronic flipper pin ball machines and electronic wall machines can be operated on a payment of Re. 1/- at a time. There are some expensive and elaborate video games which can be operated on a payment of only Rs. 2/- at a time. Therefore the amount of revenue yielded would be wholly dependent upon the type of machine and the amount of money which is required to play it each time. Thereafter the petitioners have given gross collections from the machines, it is also contended by them that the said games are games of skill.
3. On the basis of the above averments the petitioners have challenged the provisions of the Bombay Entertainment Duty Act, 1923 as amended by Act No. 7 of 1987. According to the petitioners an entertainment duty or a tax could be levied on an act of entertainment only. If a tax is not levied-on an act of entertainment but on carrying on a business or calling of entertainment, it will fall under Entry No. 60 of List II of VII Schedule to the Constitution and therefore, will be hit by Art. 276 of the Constitution of India. If it is a tax levied on the equipment of the entertainment, then it will be ultravires being beyond the Legislative competence. It is not covered by Entry No. 62 of List II of the Seventh Schedule. According to the petitioners by Bombay Entertainment Duty Act, 1923, as amended by Act No. 7 of 1987, a duty or a tax is being imposed on the machine itself which is an equipment of entertainment and not on the act of entertainment. The tax levied is also hypothetical and notional, since it has no nexs with the act of entertainment as such. In support of these contentions Shri Chinoy and Shri Kapadia learned counsel appearing for the petitioners, have placed strong reliance upon the decision of the Supreme Court in AIR 1959 SC 582, Western India Theatres Ltd. v. Cantonment Board, Poona, Cantonment ., Cantonment, AIR 1980 Bom 358, Rajab Mahal Co-op. Housing Society v. State of Maharashtra and a decision of the Division Bench of this Court in Writ Petn. Nos. 38 and 240 of 1984, Ramesh Waman Toke v. State of Maharashtra, decided on 28th Feb. 1984 (reported in AIR 1984 Bom 345) by Chandurkar, C.J and Jahagirdar, J. It is also contended by the learned counsel that provisions are also discriminatory since unequals are treated equally, meaning thereby that the machines which yield different revenues because of its make or location, are treated equally in the matters of taxation and on that count also the duty levied is violative of Art. 14 of the Constitution.
4. On the other hand it is contended by Miss Anklesaria learned counsel appearing for the respondents that the video game or video show is exigible to tax under S. 3 of the Act. In support of this contention she has placed strong reliance upon the decision of the Supreme Court in AIR 1983 SC 1098, Geeta Enterprises v. State of Uttar Pradesh. According to the learned counsel videogame machines provide entertainment. Takings and earnings from these machines are considerable. Duty is levied in lump sum because that was the only mode available and possible. Even the Division Bench of this Court in Ramesh Waman Toke's case, (AIR 1984 Bom 345) (supra) has in terms accepted the position that a consolidated sum of money or lump sum could be the basis of taxation. In support of her contentions she has placed strong reliance upon the various decisions of the Supreme Court, including AIR 1979 SC 321, Avindar Singh v. State of Punjab, AIR 1976 SC 670, Income-tax Officer v. N. Takin Roy, AIR 1981 SC 463, State of Karnataka v. Hansa Corporation and a decision of this Court in Appeal No. 73 of 1982 arising out of writ petition No. 1159 of 1977, Ahmedabad Manufacturing and Calico Printing Co. Ltd. v. Municipal Corporation, Greater Bombay decided on 17th July, 1987: (reported in AIR 1988 Bom 384). In fact the tax is levied on the act of entertainment itself. It is then contended by her that classification is made area-wise which is wholly permissible in law. In this context it cannot be forgotten that wherever the machine is situated it has to be operated on a coin of similar denomination and, therefore, it cannot be said that the areawise classification is any way illegal or violative of Art. 14 of the Constitution.
5. In view of the decision of the Supreme Court in Geeta Enterprises's case, (AIR 1983 SC 1098), it is clear that video game is exigible to tax. It will be enough if a reference is made to the head note of the said decision which reads as under:
“The word ‘entertainment’ has been used in S. 2(3) in a very wide sense so as to include within its ambit, entertainment of any kind including one which may be purely educative. Sub-sec. (3) itself by using the word ‘entertainment’ as ‘any’ exhibitional, performance, amusement game or sport to which persons are admitted for payment’ has extended the scope of entertainment to expressly include any kind of amusement, game or sport. By operating the video, the operator of the video pays, 50 paise per 30 seconds for playing the games, sports and other kind of performance which are shown; on the machine and which can be watched by interested spectators. The circumstances that no admission fee is charged from viewers of video by itself, however, cannot defuse or alter the kind of entertainment derived, by the person who pays for playing the games. The fact that for playing the video games a great amount of skill is required is not material because he would derive pleasure and be entertained regardless of whether he possesses skill or not. If he possesses skill he may derive more pleasure on less payment otherwise he will have to pay but he will derive pleasure all the same. Besides, the game brings a substantial return for the person who makes available these facilities. Hence such an exhibition falls within the purview of the word entertainment as envisaged in sub-sec. (3). The money charged for use of the video machine is an admission to entertainment and the payment made by the person who uses the machine is the payment for admission. It is a payment connected with entertainment which a person is required to make as a condition of attending the entertainment. Hence video show is clearly exigible to tax under S. 3 of the Act”.
The expression ‘video games parlour’ is defined in S. 2(k) of the Act, which means a place of entertainment where persons are required to make a payment for the purpose of working a machine installed therein which operates electronically or mechanically or electro-mechanically. Section 3(1A) which provides for levy of duty on video game in lump sum reads as under:—
“3(1A). Notwithstanding anything contained in Cls. (a), and (b) of S. 2 or in any other provisions in relation to the admission on payment contained in this Act, there shall be levied and paid to the State Government entertainment duty in the case of video game at the following lump sum rates, namely:
(a) within the limits of the Municipal Corporation of Greater Bombay, at the rate of Rs. 500 per machine per month on the total number of machines installed in the video games parlour;
(b) within the limits of all the areas, other than the area of the Municipal Corporation of Greater Bombay, referred to in sub-cls. (I), (II), (III), and (IV) of Cl. (b) of sub-sec. (1), at the rate of Rs. 250/- per machine per month on the total number of machines installed in the video games parlour.”
Section 3(AA) provides for surcharge on the entertainment duty. Then comes S. 4C which provides for remission or refund in respect of machine in video game parlours remaining inoperative and unproductive and reads as under:
“4C. (1) Where any entertainment duty is payable in respect of video game, per machine per month on the total number of machines installed in the video games parlour and any machine has remained inoperative and unproductive of any entertainment throughout the month or portion of the month for which such duty is payable, the prescribed officer shall remit or refund the proportionate duty for the period for which the machine has so remained inoperative and unproductive.
Provided that, no such remission or refund shall be granted unless notice in writing of the fact of the machine being so inoperative and unproductive has been given to the prescribed officer, and that no remission or refund shall take effect for any period previous to the date of the delivery, or the date of posting under certificate of posting of such notice.
(2) The burden of proving the fact entitling any person to claim relief under this section shall be upon him.”
Therefore it will have to be seen as to whether only because a lump sum or consolidated duty is levied, it will be beyond the legislative competence and therefore ultra vires. In writ petition Nos. 38 and 240 of 1984, Ramesh Waman Toke v. State of Maharashtra, (AIR 1984 Bom 345) this Court was not concerned with the tax on video games. This has been made clear in para 11 of the judgment. In the said para it is observed by the Division Bench that:
“The third type of entertainment which is embraced by the amendment is the case of video games. Before us, however, no owner of such entertainment has appeared and, therefore, we need not refer to the same”.
Thus the Division Bench has not considered the said question. It is contended by the petitioners that by the impugned provisions a tax is levied on the machine itself irrespective of the act of entertainment. According to the learned counsel for the petitioners that though the machine is a source of entertainment, tax cannot be levied on the machine itself but could only be on the act of entertainment. In this context reliance is placed by them upon the decision of the Supreme Court in Western India Theatres's case, (AIR 1959 SC 582) and particularly upon the following observations in para 7 thereof: i.e
“Nor is the impugned tax a tax imposed for the privilege of carrying on any trade or calling. It is a tax imposed on every show, that is to say, on every instance of the exercise of the particular trade, calling or employment. If there is no show there is no tax”.
Therefore it is contended that the tax or a duty cannot depend upon the capacity of the machine to entertain. In the present case the tax is levied in lump sum and that too on a notional basis. The tax is payable even in the case where the machine, though could be used, in fact is not used. In substance, therefore, it is the contention of the petitioners that the tax as levied is on the machine itself and not on the act of entertainment. We find it difficult to accept this contention.
6. In the affidavit filed in reply by the respondents, it is contended that the entertainment duty charged on the video game parlours on lump sum basis is based upon the entertainment received by the patrons of the parlour having regard to the takings from such machines. If the factors as alleged by the petitioners are required to be taken into account for the purpose of charging entertainment duty, it would be impossible to arrive at a proper rate, inasmuch as every video games parlour would trot out different factors and different quantum of expenses, including overheads and repairs etc. The expenses and outgoings in respect of each video games parlour would likewise be different in each case. Therefore the quantum of duty cannot be fixed with reference to the factors alleged by the petitioners. It is the case of the respondents that on an average video game parlour nets Rs. 60/- per hour with one video game machine. If such a parlour operates on an average from 8 a.m to 9 p.m with one machine only, it earns Rs. 720/- per day. This would be the case with a machine which operates on a coin of 50 paise. Therefore video games parlour which operate on more than one machine for higher denominations of money, for a period of at least 4 hours of the day makes an earning of Rs. 240/- per day. Therefore, a flat sum of Rs. 550/- per machine payable as entertainment duty (i.e Rs. 500 for entertainment duty plus Rs. 50 surcharge) is wholly reasonable. It was then contended by the respondents that if the factors as alleged by the petitioners are taken into account it would be impossible to levy entertainment duty, inasmuch as, rates of entertainment duty would be required to be varied in each case on the basis of factors alleged by the petitioners. The factors such as kind of video machine, denominations in which they are operated, nature of entertainment provided by each such machine, average takings of the video games parlours, locality in which video game parlour is located etc. are factors which have been taken into account in determining the rate of duty charged and it is because of innumerable differences alleged by the petitioners that it has been considered necessary to charge an uniform rate of duty. The levy is not made on a notional or a hypothetical basis but has been arrived on an actual basis of average takings of the video game parlours. Therefore according to the respondents the tax levied on lump sum basis was the only alternative, so far as the video game parlours are concerned. On the other hand according to the petitioners the tax could be levied on the basis of sale of tokens or on the basis of coins required to be dropped in the slot for the operation of the machine, which could be equated with the admission fee.
7. It is by now well settled that in the matter of (axing statute the legislature enjoys a larger discretion in the matter of classification so long as it adheres to the fundamental principle underlying the doctrine of classification. The power of the legislature to classify is of wide range and flexibility so that it can adjust its taxation in all proper and reasonable ways. The legislature which is competent to levy a tax must inevitably be given full freedom to determine which articles should be taxed, in what manner and at what rate. In tax matters, the State is allowed to pick and choose districts, objects, persons, methods and even rates for taxation if it does so reasonably (see AIR 1981 SC 463, State of Karnataka v. Hansa Corpn). It is equally well settled that the micro classification will not vitiate the tax. Only because the tax is levied at a conveniently flat rate having regard to the various circumstances or as an easy means of collection and a variety of other pragmatic variables, to call it invalid, is an absurdity, especially because in fiscal matters large liberality must be extended to the Government having regard to the plurality of criteria which have to go into the fiscal success of the measure. (See AIR 1979 SC 321. Avinder Singh v. State of Punjab).
8. It may be stated at the outset that the reasonableness of the tax is not challenged nor it is alleged that the tax imposed is exhorbitant, or ex-proprietary or confiscatory. In the present case mathematical precision is impossible. It would also be impossible for the State to keep watch on all the machines. To say the least for imposition of a tax it is not the mathematical precision which is relevant nor it could be the basis. The micro classification is also not contemplated nor possible. The tax contemplated by the Act is not a tax on ownership of machine or its possession. In the normal circumstance, when a video game machine is installed in a video parlour, it could safely be inferred that it is used as a source of entertainment. Therefore, in substance it is a tax on act of entertainment. This is clear from the fact that a lump sum tax is fixed irrespective of capacity of a machine, Tax does not vary with the cost of the machine or its make. Machine is chosen as a mere criteria for the purpose of calculation. Incidence of tax is not on the machine but is on the act of entertainment. From the definition video game parlours it is clear that it is a place of entertainment where persons are required to make a payment for the purpose of working a machine installed therein which operates electronically, or mechanically or electro mechanically. Therefore the machines installed in the video game parlours are part and parcel of the act of entertainment. Since any other mode of imposition of tax was either impossible or impracticable, legislature has chosen to impose a tax in lump sum at a flat rate. But from this alone an inference cannot be drawn that the tax is levied on the machine itself and not on the act of entertainment.
9. The apprehension expressed by the learned counsel for the petitioners that the tax is leviable even if the machine is not in operation or is unproductive, is belied by the provisions of S. 4C of the Act. Section 4C in terms provides for remission or refund in respect of a machine in video game parlour remaining inoperative or unproductive. If the provisions of S. 3(1A) are read with S. 4C of the Act, then it could safely be said that these provisions have identifiable object behind it and the levy has a nexus between the subject and object of levy contemplated by the Act.
10. So far as the challenge based on Art. 14 of the Constitution is concerned, as observed by the Supreme Court in State of Maharashtra v. Madhukar Balkrishna Badiya, Civil Appeal Nos. 1631-1933 of 1987 decided on 17-8-1988: (reported in AIR 1988 SC 2062), that “Art. 14 is offended only if the classification rests on grounds wholly irrelevant to the achievement of the objective and this lenient standard is further weighted in the State's favour by the fact that a statutory discrimination will not be set aside if a state of facts may reasonably be conceived by the Court to justify it. Tax laws have to respond closely to local needs and court's familiarity with these needs is likely to be limited. Therefore, the Court must be aware of its own remoteness and lack of familiarity with the local problems. Classification is dependent upon peculiar needs and specific difficulties of the community. The needs and the difficulties of a community, are constituted out of facts and information beyond the easy ken of the Court”. In the present case classification is area-wise. It has a rational basis. Duty is charged upon the entertainment received. It is the case of the respondents that even after the amendment of the Bombay Entertainment Duty Act there is increase in the number of video game parlours in the Minicipal Limits of Greater Bombay and elsewhere. In Greater Bombay video game-parlours have increased from 119 in January 1984 to 174 in June 1984. Since Bombay is a commercial town and its population is larger than elsewhere in Maharashtra, video game parlours in Bombay are making more profits than the video game parlours elsewhere. Therefore since the takings in Bombay from the video game parlours are larger, a flat rate of duty at the rate of Rs. 500/- per month per machine is charged whereas having regard to the takings in places other than Bombay a flat rate of only Rs. 200/- per month per machine is charged. Thus a reasonable classification is made in that behalf. The micro classification within the metropolitan city of Bombay was neither called for nor possible. Therefore the classification made is wholly reasonable and it is not possible for us to accept the challenge of the petitioners based on Art. 14 of the Constitution also.
11. In this view of the matter we do not find any substance in these writ petitions. Hence Rule discharged in all these writ petitions with no order as to costs.
Rule discharged.
Alert